
// Blender, einblenden von langem und kurzen inhalten
function blend(long,more) {
  //longcontent ein-/ausblenden
  with(document.getElementById(long).style){
    if(display=="none"){
      display="inline";
    }
    else{
      display="none";
    }
  }
  // more-link aus-/einblenden
  with(document.getElementById(more).style){
    if(display=="none"){
      display="inline";
    }
    else{
      display="none";
    }
  }
}


/*********************************** */
//Gradual Elements Fader- By Dynamic Drive at http://www.dynamicdrive.com
//Last updated: Nov 8th, 07'
//modified to function for the header picture, 2007-11-22, A.K.

var gradualFaderH={}

gradualFaderH.baseopacityH=0.0 //set base opacity when mouse isn't over element (decimal below 1)
gradualFaderH.incrementH=0.15 //amount of opacity to increase after each iteration (suggestion: 0.1 or 0.2)
gradualFaderH.interval=25

document.write('<style type="text/css">\n') //write out CSS to enable opacity on "gradualfader" class
document.write('.fheader{filter:progid:DXImageTransform.Microsoft.alpha(opacity='+gradualFaderH.baseopacityH*100+'); -moz-opacity:'+gradualFaderH.baseopacityH+'; opacity:'+gradualFaderH.baseopacityH+';}\n')
document.write('</style>')

gradualFaderH.setopacity=function(obj, value){ //Sets the opacity of targetobject based on the passed in value setting (0 to 1 and in between)
	var targetobject=obj
	if (targetobject && targetobject.filters && targetobject.filters[0]){ //IE syntax
		if (typeof targetobject.filters[0].opacity=="number") //IE6
			targetobject.filters[0].opacity=value*100
		else //IE 5.5
			targetobject.style.filter="alpha(opacity="+value*100+")"
		}
	else if (targetobject && typeof targetobject.style.MozOpacity!="undefined") //Old Mozilla syntax
		targetobject.style.MozOpacity=value
	else if (targetobject && typeof targetobject.style.opacity!="undefined") //Standard opacity syntax
		targetobject.style.opacity=value
	targetobject.currentopacity=value
}

gradualFaderH.fadeupdown=function(obj, direction){
	var targetobject=obj
	var fadeamount=(direction=="fadeup")? this.incrementH : -this.incrementH
	if (targetobject && (direction=="fadeup" && targetobject.currentopacity<1 || direction=="fadedown" && targetobject.currentopacity>this.baseopacityH)){
		this.setopacity(obj, targetobject.currentopacity+fadeamount)
		window["opacityfader"+obj._fadeorder]=setTimeout(function(){gradualFaderH.fadeupdown(obj, direction)}, gradualFaderH.interval)
	}
}

gradualFaderH.clearTimer=function(obj){
if (typeof window["opacityfader"+obj._fadeorder]!="undefined")
	clearTimeout(window["opacityfader"+obj._fadeorder])
}

gradualFaderH.isContained=function(m, e){
	var e=window.event || e
	var c=e.relatedTarget || ((e.type=="mouseover")? e.fromElement : e.toElement)
	while (c && c!=m)try {c=c.parentNode} catch(e){c=m}
	if (c==m)
		return true
	else
		return false
}

gradualFaderH.fadeinterface=function(obj, e, direction){
	if (!this.isContained(obj, e)){
		gradualFaderH.clearTimer(obj)
		gradualFaderH.fadeupdown(obj, direction)
	}
}

gradualFaderH.collectElementbyClass=function(classname){ //Returns an array containing DIVs with specified classname
	var classnameRE=new RegExp("(^|\\s+)"+classname+"($|\\s+)", "i") //regular expression to screen for classname within element
	var pieces=[]
	var alltags=document.all? document.all : document.getElementsByTagName("*")
	for (var i=0; i<alltags.length; i++){
		if (typeof alltags[i].className=="string" && alltags[i].className.search(classnameRE)!=-1)
			pieces[pieces.length]=alltags[i]
	}
	return pieces
}

gradualFaderH.fadeHeader=function(obj){
		obj._fadeorder=1
		this.setopacity(obj, this.baseopacityH)
		gradualFaderH.fadeinterface(obj, obj, "fadeup")	
		//document.write("<p>sdkjhflaskdjhfalskdhfalskjdhl</p>")
}


